BC Residency Toolkit

I was the Founding UX/UI Designer for the BC Residency Toolkit, a medical education website. I was responsible for the all web branding and design touchpoints. I conducted the user research and directed the UX writing strategies for this pioneering product, helping shape the vision and narrative.
Role
Figma
Illustrator
Webflow
6 weeks
Tools
Client
Duration
UI Design
UX Design
User Research
Information Arch
University of British Columbia
Team
Katherine Ann Co
Kim Co

Context

The Toolkit is a resource for International Medical Graduates (IMGs) entering the BC medical system from abroad.

We wanted to help incoming IMGs with their first easytouse guide.

After launch, the Toolkit has been widely-shared amongst users and is in the process of becoming a fullyfunded project with the University of British Columbia.

Research

Survey on user needs

The major user problems is a lack of onboarding instruction and being overwhelmed with options. Users are frustrated when problems come up after completing a task.

Research

Building empathy

This persona was a helpful tool when asking myself questions like: What does the user want to learn? How does the user like to be approached and when?

Problem

Current solutions overlook IMG users in 3 different ways

Ideation

How might we
Build confidence in users
Help users meet deadlines
Inspire learning and discovery
Option A - By category
During a user testing, 3 of 4 users skimmed each subcategory and were still unsure on which path to take.
Option B - By touchpoint
Conducting an open card sort validated that the information architecture should be designed by touchpoint to act as a better guide for users.

Balancing the fun yet professional personaity of the Toolkit was critical in making a resource that was trusted by users. The brand's colours were inspired by the University of British Columbia and the blue and yellow themes prevalent in BC. I chose a sans serif typeface with softer curves than angles to instill the brand's friendly yet professional personality.

Impact

“This is the beginning of user experience in medicine.”

Funding in‑progress

We were invited to present the Toolkit to the Faculty of Medicine members including the Dean of Medicine and the Program Director of Family Medicine. Both confidently support the project and its integration into their programs.

Soft Launch

We released the Toolkit's information as a booklet which was a huge success. It confirmed the user need for this website.

Secondary users

We learned that the Toolkit was shared amongst Canadian Medical Graduates (CMGs) and Site Leads. Both are not our primary users but found the information to be useful.

Conclusion

Lessons learned

The Toolkit has been an incredible learning opportunity for usercentered design that I will take with me in my future projects.

Strategize the survey

My survey only resulted in a general sentiment of importance and not order of importance. Next time, I’d like to explore how to better plan my survey.

Paper prototypes are gold

By creating a paper prototype of the first wireframe, I discovered how overwhelming and hard it was for users to know where to begin. It led to my further iterations and changed my entire site map structure.

Features are dispensible

There was a calendar I designed to help users see important tasks during onboarding all at once. When coming back to this feature, I realized how it didn't add anything to the user experience. Remembering Hick’s Law, I streamlined and shorten user time in fulfilling their tasks instead of clinging onto a feature I made in the early stages.